These are universal rules for our facility.

Rules for some special events may differ slightly.

Marker Velocities

All PAINTBALL guns must be chronographed at or below 250 fps.

All AIRSOFT guns must be chronographed at or below 400 fps using .20g BBs.

This facility is close-quarters in most areas. There is no minimum shooting distance.


General Rules

  • Players must abide by all field safety rules and obey all safety signs.

  • Barrel blockers must be used at all times while in staging areas, and until the referee tells you to remove it in the playing area.

  • Eye, nose and mouth protection must be worn in the target range and playing areas at all times.

  • Follow all Range Safety Officer (RSO) instructions and do not argue with calls made on the field. All RSO calls are final.

  • NO SHOOTING markers or throwing paintballs outside of the playing field.

  • All quarter-sized paint marks on any part of the body or marker count as an elimination from the game.

  • If a ball hits you and you cannot see the mark, call an RSO for a "paint check". You must defend yourself while under "paint check".

  • "Dead" players do not talk, give up markers, paint, air, or point out other players. "Dead man posture" must be used to indicate you are out (i.e., barrel blocker on, hand on head).

  • No foul, abusive language or physical contact towards other players will be allowed.

  • Please keep our paintball field GLORIOUS by picking up your trash before you leave.

  • This facility is Field Paint Only (FPO).

  • Outside pyrotechnics are PROHIBITED.

Equipment Responsibility
Check your weapons and gear for proper functionality before starting play. A player is personally responsible for his/her equipment, whether owned, borrowed, or rented. If you break or ruin something, you will be held responsible for any damages. Accidents do happen. Be careful and play responsibly.



No blind-firing. If player cannot see where the muzzle is pointed, such as sticking a marker around a corner of a building or up over a bunker without looking, that is blind-firing. The player must be able to see the muzzle and the intended target area.


Physical Contact
At no time is physical contact of ANY kind allowed between players. The only exceptions to this rule would be:

  • A player aiding a player over an obstacle or off the ground.

  • A player helping an injured player.

General Safety
Firing on observers, eliminated players, or any other non-participating individuals or group of individuals is prohibited. Such action shall be grounds for immediate ejection from the field of play, and constitute termination of that player’s activity for that day’s schedule. 


Failure to Follow

Failure to follow the safety guidelines will result in a warning and/or removal from play/facility.


Face Protection
Proper eye protection is mandatory. Ballistic Shooting Goggles that do not have any cracks or holes larger than 6mm are allowed. Ballistic shooting glasses are only permitted if they wrap behind the eye. All eye protection is subject to approval. All lenses must be rated at ANSI Z87.1-2003 (also known as Z87.1+). Regular shop goggles, shooting glasses that do not wrap behind the eye, or regular sunglasses are not adequate enough for protection and are not allowed! Mesh eye protection is NOT permitted. Nose and mouth cover must be worn as well.


All weapons should have a Barrel Blocker and the magazine removed outside of playing area.